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4 #ifndef pqAnimationManager_h
5 #define pqAnimationManager_h
9 #include "pqComponentsModule.h"
57 bool saveGeometry(
const QString& filename,
pqView* view);
62 bool animationPlaying()
const;
73 void activeServerChanged(
pqServer* scene);
78 void saveProgress(
const QString&,
int);
84 void beginNonUndoableChanges();
90 void endNonUndoableChanges();
95 void writeAnimation(
const QString& filename,
int magnification,
double frameRate);
112 void beginPlay(
vtkObject* caller,
unsigned long,
void*,
void* reversed);
117 void endPlay(
vtkObject* caller,
unsigned long,
void*,
void* reversed);
121 void onActiveServerChanged(
pqServer*);
147 void onBeginPlay(
vtkObject* caller,
unsigned long,
void*,
void* reversed);
148 void onEndPlay(
vtkObject* caller,
unsigned long,
void*,
void* reversed);
154 pqInternals* Internals;
This is a PQ abstraction of a generic view module.
pqAnimationManager manages the Animation sub-system.
proxy for a VTK object(s) on a server
pqServer (should be renamed to pqSession) is a pqServerManagerModelItem subclass that represents a vt...
pqAnimationScene is a representation for a vtkSMAnimationScene proxy.
#define PARAVIEW_DEPRECATED_IN_5_11_0(reason)
This class represents any registered Server Manager proxy.
pqAnimationCue is the pqProxy wrapping an animation proxy.