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15 #ifndef vtkPVLODVolume_h
16 #define vtkPVLODVolume_h
18 #include "vtkRemotingViewsModule.h"
94 vtkSetMacro(EnableLOD,
int);
95 vtkGetMacro(EnableLOD,
int);
116 double MapperBounds[6];
118 virtual void UpdateLODProperty();
an actor that supports multiple levels of detail
void operator=(const vtkObjectBase &)
virtual int RenderOpaqueGeometry(vtkViewport *)
int RenderVolumetricGeometry(vtkViewport *viewport)
void SetProperty(vtkVolumeProperty *property)
virtual void SetAllocatedRenderTime(double t, vtkViewport *vtkNotUsed(v))
virtual void SetPropertyKeys(vtkInformation *keys)
void SetMapper(vtkAbstractVolumeMapper *mapper)
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
void ShallowCopy(vtkProp *prop)
virtual int HasTranslucentPolygonalGeometry()
void ReleaseGraphicsResources(vtkWindow *)
virtual vtkAbstractVolumeMapper * GetMapper()
void PrintSelf(ostream &os, vtkIndent indent)