|
| virtual const char * | GetClassName () |
| |
| virtual int | IsA (const char *type) |
| |
| void | PrintSelf (ostream &os, vtkIndent indent) override |
| |
| virtual vtkGenericOpenGLRenderWindow * | GetWindow () |
| | Returns the render window where the scene is rendered. More...
|
| |
| virtual vtkRenderer * | GetRenderer () |
| | Returns the renderer for the simple scene. More...
|
| |
| void | Render () |
| | Renders the scene. More...
|
| |
| void | ResetOSPrayPass () |
| | Resets the vtkOSPRayPass of the scene. More...
|
| |
| void | Modified () override |
| |
|
| void | SetMaterialName (const char *) |
| | Updates the sphere material with the given material name Default is empty. More...
|
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| const char * | GetMaterialName () const |
| | Updates the sphere material with the given material name Default is empty. More...
|
| |
|
| void | SetNumberOfSamples (int numberOfSamples) |
| | Setup the number of samples to use in the Shader ball scene. More...
|
| |
| int | GetNumberOfSamples () const |
| | Setup the number of samples to use in the Shader ball scene. More...
|
| |
|
| void | SetVisible (bool visible) |
| | Set the value of visible and render the scene if value is true. More...
|
| |
| virtual bool | GetVisible () |
| | Set the value of visible and render the scene if value is true. More...
|
| |
| virtual void | VisibleOn () |
| | Set the value of visible and render the scene if value is true. More...
|
| |
| virtual void | VisibleOff () |
| | Set the value of visible and render the scene if value is true. More...
|
| |
| | vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
| |
| virtual void | DebugOn () |
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| virtual void | DebugOff () |
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| bool | GetDebug () |
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| void | SetDebug (bool debugFlag) |
| |
| virtual vtkMTimeType | GetMTime () |
| |
| void | RemoveObserver (unsigned long tag) |
| |
| void | RemoveObservers (unsigned long event) |
| |
| void | RemoveObservers (const char *event) |
| |
| void | RemoveAllObservers () |
| |
| int | HasObserver (unsigned long event) |
| |
| int | HasObserver (const char *event) |
| |
| int | InvokeEvent (unsigned long event) |
| |
| int | InvokeEvent (const char *event) |
| |
| unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| |
| unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| |
| vtkCommand * | GetCommand (unsigned long tag) |
| |
| void | RemoveObserver (vtkCommand *) |
| |
| void | RemoveObservers (unsigned long event, vtkCommand *) |
| |
| void | RemoveObservers (const char *event, vtkCommand *) |
| |
| int | HasObserver (unsigned long event, vtkCommand *) |
| |
| int | HasObserver (const char *event, vtkCommand *) |
| |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| |
| unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| |
| int | InvokeEvent (unsigned long event, void *callData) |
| |
| int | InvokeEvent (const char *event, void *callData) |
| |
| unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| |
| unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| |
| vtkCommand * | GetCommand (unsigned long tag) |
| |
| void | RemoveObserver (vtkCommand *) |
| |
| void | RemoveObservers (unsigned long event, vtkCommand *) |
| |
| void | RemoveObservers (const char *event, vtkCommand *) |
| |
| int | HasObserver (unsigned long event, vtkCommand *) |
| |
| int | HasObserver (const char *event, vtkCommand *) |
| |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| |
| unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| |
| int | InvokeEvent (unsigned long event, void *callData) |
| |
| int | InvokeEvent (const char *event, void *callData) |
| |
| const char * | GetClassName () const |
| |
| virtual void | Delete () |
| |
| virtual void | FastDelete () |
| |
| void | Print (ostream &os) |
| |
| virtual void | Register (vtkObjectBase *o) |
| |
| virtual void | UnRegister (vtkObjectBase *o) |
| |
| void | SetReferenceCount (int) |
| |
| virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| |
| virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| |
| int | GetReferenceCount () |
| |
| void | PrintRevisions (ostream &) |
| |
| virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| |
| virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| |
| int | GetReferenceCount () |
| |
| void | PrintRevisions (ostream &) |
| |
Used as part of the pqMaterialEditor to display the current selected material in a simple scene containing a sphere and a plane.
Definition at line 23 of file vtkShaderBallScene.h.