[Paraview] Client-server mode / data streaming problem

Pierre-Olivier Dallaire pierre-olivier.dallaire at videotron.ca
Mon Jan 31 08:56:49 EST 2011


Good morning,

I tested different scenarios using OpenFOAM cases and found out that this problem
happens when a "patch" is selected / I don't have the same issue when I'm working
with all the cells.

Regards,

PO 

Begin forwarded message:

> From: Pierre-Olivier Dallaire <pierre-olivier.dallaire at videotron.ca>
> Date: January 28, 2011 12:56:28 PM EST
> To: ParaView <paraview at paraview.org>
> Subject: Re: [Paraview] Latest Git - Mac OS X, error
> 
> I see that changes were made to the code, thank you, I can compile now !
> 
> I have noted in the last few versions that the client/server mode has brought back
> a bad habit very similar to that : http://www.paraview.org/pipermail/paraview/2010-January/015174.html
> where the server re-stream the data as soon as the client does an action (pan, zoom, rotate). I'm attaching the output
> from the time log below.
> 
> Regards,
> 
> PO
> 
> 
> Local Process
> Interactive Render,  0.075363 seconds
>     OpenGL Dev Render,  0.000533 seconds
>     OpenGL Dev Render,  1.5e-05 seconds
> Interactive Render,  0.010636 seconds
>     OpenGL Dev Render,  0.000527 seconds
>     OpenGL Dev Render,  1.5e-05 seconds
> Interactive Render,  0.02397 seconds
>     OpenGL Dev Render,  0.000597 seconds
>     OpenGL Dev Render,  1.3e-05 seconds
> Interactive Render,  0.01575 seconds
>     OpenGL Dev Render,  0.000416 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.013086 seconds
>     OpenGL Dev Render,  0.000416 seconds
>     OpenGL Dev Render,  1e-05 seconds
> Interactive Render,  0.001197 seconds
>     OpenGL Dev Render,  0.000419 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003291 seconds
>     OpenGL Dev Render,  0.000426 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.00317 seconds
>     OpenGL Dev Render,  0.000403 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.004295 seconds
>     OpenGL Dev Render,  0.000401 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003245 seconds
>     OpenGL Dev Render,  0.000405 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.002977 seconds
>     OpenGL Dev Render,  0.000429 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.002985 seconds
>     OpenGL Dev Render,  0.000425 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003037 seconds
>     OpenGL Dev Render,  0.000422 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.002937 seconds
>     OpenGL Dev Render,  0.000428 seconds
>     OpenGL Dev Render,  1.2e-05 seconds
> Interactive Render,  0.003271 seconds
>     OpenGL Dev Render,  0.000429 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003315 seconds
>     OpenGL Dev Render,  0.00042 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003297 seconds
>     OpenGL Dev Render,  0.000419 seconds
>     OpenGL Dev Render,  1e-05 seconds
> Interactive Render,  0.003044 seconds
>     OpenGL Dev Render,  0.000423 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003032 seconds
>     OpenGL Dev Render,  0.000429 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003181 seconds
>     OpenGL Dev Render,  0.000403 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.002899 seconds
>     OpenGL Dev Render,  0.000435 seconds
>     OpenGL Dev Render,  1.2e-05 seconds
> Interactive Render,  0.003086 seconds
>     OpenGL Dev Render,  0.000412 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003049 seconds
>     OpenGL Dev Render,  0.000421 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003163 seconds
>     OpenGL Dev Render,  0.000418 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003121 seconds
>     OpenGL Dev Render,  0.00041 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.002943 seconds
>     OpenGL Dev Render,  0.000412 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003178 seconds
>     OpenGL Dev Render,  0.00042 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.002917 seconds
>     OpenGL Dev Render,  0.000444 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003071 seconds
>     OpenGL Dev Render,  0.00042 seconds
>     OpenGL Dev Render,  1.4e-05 seconds
> Interactive Render,  0.002949 seconds
>     OpenGL Dev Render,  0.000426 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.00301 seconds
>     OpenGL Dev Render,  0.000404 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003099 seconds
>     OpenGL Dev Render,  0.000413 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.002936 seconds
>     OpenGL Dev Render,  0.000425 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003748 seconds
>     OpenGL Dev Render,  0.00043 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.002918 seconds
>     OpenGL Dev Render,  0.00043 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003235 seconds
>     OpenGL Dev Render,  0.000418 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.002976 seconds
>     OpenGL Dev Render,  0.00045 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003298 seconds
>     OpenGL Dev Render,  0.000419 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003146 seconds
>     OpenGL Dev Render,  0.000413 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003327 seconds
>     OpenGL Dev Render,  0.000403 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.002966 seconds
>     OpenGL Dev Render,  0.000432 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003232 seconds
>     OpenGL Dev Render,  0.000418 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.002962 seconds
>     OpenGL Dev Render,  0.000404 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003961 seconds
>     OpenGL Dev Render,  0.000439 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003189 seconds
>     OpenGL Dev Render,  0.000436 seconds
>     OpenGL Dev Render,  1.2e-05 seconds
> Interactive Render,  0.003199 seconds
>     OpenGL Dev Render,  0.000479 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.00312 seconds
>     OpenGL Dev Render,  0.000418 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003313 seconds
>     OpenGL Dev Render,  0.000411 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003234 seconds
>     OpenGL Dev Render,  0.000424 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003063 seconds
>     OpenGL Dev Render,  0.000417 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003046 seconds
>     OpenGL Dev Render,  0.000433 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.002978 seconds
>     OpenGL Dev Render,  0.000418 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003256 seconds
>     OpenGL Dev Render,  0.000412 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003 seconds
>     OpenGL Dev Render,  0.000406 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.002936 seconds
>     OpenGL Dev Render,  0.000413 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.0032 seconds
>     OpenGL Dev Render,  0.000401 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003288 seconds
>     OpenGL Dev Render,  0.000405 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.0032 seconds
>     OpenGL Dev Render,  0.000508 seconds
>     OpenGL Dev Render,  1.2e-05 seconds
> Interactive Render,  0.003026 seconds
>     OpenGL Dev Render,  0.000418 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003217 seconds
>     OpenGL Dev Render,  0.000443 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003259 seconds
>     OpenGL Dev Render,  0.000412 seconds
>     OpenGL Dev Render,  1e-05 seconds
> Interactive Render,  0.003339 seconds
>     OpenGL Dev Render,  0.000464 seconds
>     OpenGL Dev Render,  1.2e-05 seconds
> Interactive Render,  0.002951 seconds
>     OpenGL Dev Render,  0.000408 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003026 seconds
>     OpenGL Dev Render,  0.000429 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003156 seconds
>     OpenGL Dev Render,  0.000404 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003038 seconds
>     OpenGL Dev Render,  0.000404 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.00424 seconds
>     OpenGL Dev Render,  0.000413 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003943 seconds
>     OpenGL Dev Render,  0.000414 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.004064 seconds
>     OpenGL Dev Render,  0.000421 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.00413 seconds
>     OpenGL Dev Render,  0.000402 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.004301 seconds
>     OpenGL Dev Render,  0.000437 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003336 seconds
>     OpenGL Dev Render,  0.000413 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.004018 seconds
>     OpenGL Dev Render,  0.000414 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.00434 seconds
>     OpenGL Dev Render,  0.00041 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.004356 seconds
>     OpenGL Dev Render,  0.000414 seconds
>     OpenGL Dev Render,  1e-05 seconds
> Interactive Render,  0.003262 seconds
>     OpenGL Dev Render,  0.000432 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003271 seconds
>     OpenGL Dev Render,  0.00041 seconds
>     OpenGL Dev Render,  1e-05 seconds
> Interactive Render,  0.003134 seconds
>     OpenGL Dev Render,  0.000429 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.002969 seconds
>     OpenGL Dev Render,  0.000407 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003271 seconds
>     OpenGL Dev Render,  0.000424 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.003262 seconds
>     OpenGL Dev Render,  0.000416 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.00329 seconds
>     OpenGL Dev Render,  0.000414 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.001875 seconds
>     OpenGL Dev Render,  0.000424 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.001817 seconds
>     OpenGL Dev Render,  0.00041 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.001841 seconds
>     OpenGL Dev Render,  0.00042 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.001851 seconds
>     OpenGL Dev Render,  0.000408 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.001819 seconds
>     OpenGL Dev Render,  0.000422 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.001741 seconds
>     OpenGL Dev Render,  0.000414 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.001857 seconds
>     OpenGL Dev Render,  0.00041 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.001872 seconds
>     OpenGL Dev Render,  0.000427 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.001613 seconds
>     OpenGL Dev Render,  0.000409 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.001797 seconds
>     OpenGL Dev Render,  0.000426 seconds
>     OpenGL Dev Render,  1e-05 seconds
> Interactive Render,  0.00161 seconds
>     OpenGL Dev Render,  0.000399 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.001651 seconds
>     OpenGL Dev Render,  0.000425 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Interactive Render,  0.001622 seconds
>     OpenGL Dev Render,  0.000399 seconds
>     OpenGL Dev Render,  1.1e-05 seconds
> Still Render,  86.0397 seconds
>     OpenGL Dev Render,  0.000602 seconds
>     OpenGL Dev Render,  1.5e-05 seconds
> 
> 
> 
> Server
> Interactive Render,  0.002186 seconds
>     Dataserver sending to client,  0.000483 seconds
>     Dataserver sending to client,  0.000915 seconds
> Interactive Render,  5.1e-05 seconds
> Interactive Render,  4.1e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  4e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  5.4e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  3.8e-05 seconds
> Interactive Render,  3.8e-05 seconds
> Interactive Render,  4e-05 seconds
> Interactive Render,  4e-05 seconds
> Interactive Render,  4.6e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  4.4e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  6.5e-05 seconds
> Interactive Render,  5.3e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  4e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  4.6e-05 seconds
> Interactive Render,  3.8e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  4.2e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  4e-05 seconds
> Interactive Render,  3.8e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  4.6e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  4.6e-05 seconds
> Interactive Render,  4e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  3.8e-05 seconds
> Interactive Render,  3.8e-05 seconds
> Interactive Render,  4.6e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  4e-05 seconds
> Interactive Render,  5.2e-05 seconds
> Interactive Render,  5.7e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  3.8e-05 seconds
> Interactive Render,  4e-05 seconds
> Interactive Render,  5.2e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  5.4e-05 seconds
> Interactive Render,  5.9e-05 seconds
> Interactive Render,  5.4e-05 seconds
> Interactive Render,  4.2e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  5.7e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  5.8e-05 seconds
> Interactive Render,  7.5e-05 seconds
> Interactive Render,  3.8e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  5.2e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  5e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  4.8e-05 seconds
> Interactive Render,  4.7e-05 seconds
> Interactive Render,  6e-05 seconds
> Interactive Render,  4.3e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  4.3e-05 seconds
> Interactive Render,  4.5e-05 seconds
> Interactive Render,  5.8e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  3.8e-05 seconds
> Interactive Render,  4e-05 seconds
> Interactive Render,  5.5e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  4e-05 seconds
> Interactive Render,  6e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Interactive Render,  4.6e-05 seconds
> Interactive Render,  4.6e-05 seconds
> Interactive Render,  3.9e-05 seconds
> Still Render,  84.5302 seconds
>     Dataserver sending to client,  0.000291 seconds
>     Dataserver sending to client,  79.7789 seconds
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> On 2011-01-28, at 8:24 AM, Pierre-Olivier Dallaire wrote:
> 
>> In fact, I'm getting the same error under Linux this morning :
>> 
>> In file included from /data-cfd01/software/ParaView/Git/ParaView/Servers/Filters/vtkAMRDualContour.cxx:15:
>> /data-cfd01/software/ParaView/Git/ParaView/Servers/Filters/vtkAMRDualContour.h:179: error: extra qualification ‘vtkAMRDualContour::’ on member ‘CopyAttributes’
>> make[2]: *** [Servers/Filters/CMakeFiles/vtkPVFilters.dir/vtkAMRDualContour.cxx.o] Error 1
>> 
>> 
>> Begin forwarded message:
>> 
>>> From: Pierre-Olivier Dallaire <pierre-olivier.dallaire at videotron.ca>
>>> Date: January 28, 2011 8:22:05 AM EST
>>> To: ParaView <paraview at paraview.org>
>>> Subject: Latest Git - Mac OS X, error
>>> 
>>> Good day,
>>> 
>>> I'm trying to build the latest git on Mac and getting this error :
>>> 
>>> [ 75%] Building CXX object Servers/Filters/CMakeFiles/vtkPVFilters.dir/vtkAMRDualContour.cxx.o
>>> In file included from /Volumes/OpenFOAM/SRC/ParaView_Git/ParaView/Servers/Filters/vtkAMRDualContour.cxx:15:
>>> /Volumes/OpenFOAM/SRC/ParaView_Git/ParaView/Servers/Filters/vtkAMRDualContour.h:179: error: extra qualification 'vtkAMRDualContour::' on member 'CopyAttributes'
>>> make[2]: *** [Servers/Filters/CMakeFiles/vtkPVFilters.dir/vtkAMRDualContour.cxx.o] Error 1
>>> make[1]: *** [Servers/Filters/CMakeFiles/vtkPVFilters.dir/all] Error 2
>>> make: *** [all] Error 2
>>> 
>>> I never experienced that before. Note that I successfully built it under Linux.
>>> 
>>> Regards,
>>> 
>>> PO
>> 
>> _______________________________________________
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>> 
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>> 
>> Follow this link to subscribe/unsubscribe:
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> 
> _______________________________________________
> Powered by www.kitware.com
> 
> Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html
> 
> Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView
> 
> Follow this link to subscribe/unsubscribe:
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