[Paraview] Paraview in Cave (Integration with VRJuggler)

Moreland, Kenneth kmorel at sandia.gov
Wed Mar 3 21:26:40 EST 2010


The cow says, "Moo." [Chuckle]

Seriously, though, this is cool and it's good to see in ParaView.  Thanks for adding this.  Viva la open source.

-Ken


On 3/3/10 2:08 AM, "nikhil shetty" <nikhil.j.shetty at gmail.com> wrote:

Hi Berk,

As promised, I am sending the first snapshots of Paraview/VRJuggler Integration running on the stereo projected wall here in Create Lab <http://create.louisiana.edu/> .

 *   The wall is two sided rear projected with two stereo projectors.
 *   It has some kind of optical tracking for both the head and the gamepad.
 *   Since it is VRJuggler the same application can be ported to any VR setup (CAVE and CAVE like environments) with the appropriate configuration file.
 *   The program loads a specified state file saved from Paraview and renders it in any VR environment supported by VRJuggler.
 *
 *   Image 04 shows the toy dataset rendered on a desktop. The image shows a simulated head and the rendered image is with respect to the simulated head (simulated viewport mode in VRJuggler).
 *   Image 05 shows the same dataset but without the simulated head (surface viewport mode in VRJuggler).

The project is however at its very initial stages and needs further work. I am currently in the process of clearing up the code and putting it up in the public domain for anyone interested in playing with it.

Cheers,
Nikhil


   ****      Kenneth Moreland
    ***      Sandia National Laboratories
***********
*** *** ***  email: kmorel at sandia.gov
**  ***  **  phone: (505) 844-8919
    ***      web:   http://www.cs.unm.edu/~kmorel

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