berk.geveci at gmail.com
Fri Aug 19 08:51:39 EDT 2005
This is expected. Cutting will not reduce the dimensionality of the
vectors just the geometry. I believe there is a filter called Surface
Vectors that will do this for you.
On 8/19/05, Franz Th. Langer <eplanung at t-online.de> wrote:
> I made a large cube consisting of 8 small cubes. (Voxels).
> filled with 8 3d-Vectors .
> Having in mind that cutting reduces the dimensionality, I made a cut and
> produced some arrows (glyphs) for my vector-field.
> But the arrows are still pointing to 3d-directions?
> I expected that the arrows lie only inside the cutting plane?
> perhaps I forgot to use some other filter???
> thanks for any help!
> regards Franz
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