VTK/Examples/Cxx/Broken/VolumeRendering/FixedPointRayCastImage

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FixedPointRayCastImage.cxx

#include <vtkSmartPointer.h>
#include <vtkFixedPointRayCastImage.h>
 
int main(int, char *[])
{
  vtkSmartPointer<vtkFixedPointRayCastImage> image = 
    vtkSmartPointer<vtkFixedPointRayCastImage>::New();
 
  return EXIT_SUCCESS;
}

CMakeLists.txt

cmake_minimum_required(VERSION 2.8)
 
PROJECT(FixedPointRayCastImage)
 
find_package(VTK REQUIRED)
include(${VTK_USE_FILE})
 
add_executable(FixedPointRayCastImage MACOSX_BUNDLE FixedPointRayCastImage.cxx)
 
if(VTK_LIBRARIES)
  target_link_libraries(FixedPointRayCastImage ${VTK_LIBRARIES})
else()
  target_link_libraries(FixedPointRayCastImage vtkHybrid vtkWidgets)
endif()

Download and Build FixedPointRayCastImage

Click here to download FixedPointRayCastImage. and its CMakeLists.txt file.

Once the tarball FixedPointRayCastImage.tar has been downloaded and extracted,

cd FixedPointRayCastImage/build 
  • If VTK is installed:
cmake ..
  • If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

make

and run it:

./FixedPointRayCastImage

WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.