View Issue Details Jump to Notes ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0007061ParaView(No Category)public2008-05-20 10:582009-05-13 13:59
ReporterKen Moreland 
Assigned ToBurlen 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version 
Target Version3.4Fixed in Version3.4 
Summary0007061: Glyph sampling not even
DescriptionThe random sampling of points to put glyphs on in the glyph filter no longer seems to be random (in the CVS trunk). Load up disk_out_ref and apply the glyph filter using the default values for maxium points, masking, and random. In the result you will see where large areas of the mesh have not glyphs (see attached image).
TagsNo tags attached.
Project
Topic Name
Type
Attached Filespng file icon GlyphSampling.png [^] (169,749 bytes) 2008-05-20 10:58

 Relationships

  Notes
(0012729)
Alan Scott (manager)
2008-07-16 22:28

Tested client/server, disk_out_ref.

 Issue History
Date Modified Username Field Change
2008-05-20 10:58 Ken Moreland New Issue
2008-05-20 10:58 Ken Moreland File Added: GlyphSampling.png
2008-05-20 10:59 Ken Moreland Status backlog => tabled
2008-05-20 10:59 Ken Moreland Assigned To => Berk Geveci
2008-06-03 11:34 Utkarsh Ayachit Assigned To Berk Geveci => Burlen
2008-07-11 09:57 Burlen Status tabled => @80@
2008-07-11 09:57 Burlen Resolution open => fixed
2008-07-16 22:28 Alan Scott Status @80@ => closed
2008-07-16 22:28 Alan Scott Note Added: 0012729
2009-05-13 13:58 Utkarsh Ayachit Target Version => 3.4
2009-05-13 13:59 Utkarsh Ayachit Fixed in Version => 3.4
2011-06-16 13:10 Zack Galbreath Category => (No Category)


Copyright © 2000 - 2018 MantisBT Team