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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0003291 | ParaView | (No Category) | public | 2006-05-25 15:14 | 2010-01-21 17:22 | ||||
Reporter | Ken Moreland | ||||||||
Assigned To | Ken Moreland | ||||||||
Priority | low | Severity | major | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
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Target Version | Fixed in Version | ||||||||
Summary | 0003291: SNL: PVR: PT behaves badly with tets behind camera | ||||||||
Description | I have noticed that sometimes projected tetahedra draws things incorrectly when you zoom in. I suspect it happens when cells are located behind the camera in perspective projection. PT is probably transforming these cells an incorrectly placing them within the view. ZSweep and Bunyk may also be having similar problems. | ||||||||
Tags | No tags attached. | ||||||||
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Attached Files | ptbug.pvs [^] (19,924 bytes) 1969-12-31 19:00 | ||||||||
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Notes | |
(0019241) Ken Moreland (manager) 2010-01-21 12:46 |
I'm pretty sure that the projected tetrahedra mapper was fixed ages ago. The other mappers are probably still wrong, but if anyone cares they should submit a new bug. |
(0019249) Alan Scott (manager) 2010-01-21 17:22 |
I also haven't seen this problem for a while. Closed. |
Notes |
Issue History | |||
Date Modified | Username | Field | Change |
2009-12-09 14:51 | Berk Geveci | Project | @3@ => ParaView |
2010-01-21 12:46 | Ken Moreland | Note Added: 0019241 | |
2010-01-21 12:46 | Ken Moreland | Status | tabled => @80@ |
2010-01-21 12:46 | Ken Moreland | Resolution | open => fixed |
2010-01-21 17:22 | Alan Scott | Note Added: 0019249 | |
2010-01-21 17:22 | Alan Scott | Status | @80@ => closed |
2011-06-16 13:09 | Zack Galbreath | Category | => (No Category) |
Issue History |
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