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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0015830 | VTK | (No Category) | public | 2015-11-10 07:46 | 2016-08-12 09:55 | ||||
Reporter | nevilx | ||||||||
Assigned To | Kitware Robot | ||||||||
Priority | normal | Severity | minor | Reproducibility | have not tried | ||||
Status | closed | Resolution | moved | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0015830: VTK 6.3.0 OpenGL2 Texture creation unbinds texture from active texture unit. | ||||||||
Description | Currently creation methods of vtkTextureObject call OpenGL functions in such order, that glBindTexture is called before glActiveTexture - unbinding the currently active texture. This can lead to inproper results on some frames rendered with depth peeling enabled. Rendering\OpenGL2\vtkTextureObject.cxx file has the following two lines in its creation methods: this->CreateTexture(); this->Activate(); Those should be replaced with: this->Context->ActivateTexture(this); this->CreateTexture(); this->Bind(); ...or something similar. | ||||||||
Tags | No tags attached. | ||||||||
Project | TBD | ||||||||
Type | incorrect functionality | ||||||||
Attached Files | |||||||||
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Relationships |
Notes | |
(0037432) Kitware Robot (administrator) 2016-08-12 09:55 |
Resolving issue as `moved`. This issue tracker is no longer used. Further discussion of this issue may take place in the current VTK Issues page linked in the banner at the top of this page. |
Notes |
Issue History | |||
Date Modified | Username | Field | Change |
2015-11-10 07:46 | nevilx | New Issue | |
2016-08-12 09:55 | Kitware Robot | Note Added: 0037432 | |
2016-08-12 09:55 | Kitware Robot | Status | backlog => closed |
2016-08-12 09:55 | Kitware Robot | Resolution | open => moved |
2016-08-12 09:55 | Kitware Robot | Assigned To | => Kitware Robot |
Issue History |
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