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IDProjectCategoryView StatusDate SubmittedLast Update
0010013VTK(No Category)public2009-12-08 10:232016-08-12 09:55
Assigned ToKitware Robot 
PrioritynormalSeverityminorReproducibilityhave not tried
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0010013: Add ability to reverse the endpoint of Glyph arrows
DescriptionI would like to display arrows on a closed surface mesh. Given that the the arrows may point inside and outside the surface, I can see the arrows pointing outside the surface using vtkGlyph3D and vtkArrowSource. However, the arrows pointing inside is not visable. How can I pull out the arrows pointing inside?
Is there any function by which I can chang the role between the start point and end point of an arrow? This is the same as changing the direction of the arrow, and let the head of the arrow locate at the vertex. While for arrows pointing outside the mesh, I want to keep the arrows pointing outward sticking to the vertex.
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-  Notes
Will Schroeder (manager)
2009-12-09 07:00

Glyph3D supports a table of glyphs. I'm not 100% sure this will work, but I think you might be able to create two glyphs, one pointing forward and one backward, with the backward one positioned between [-1,0].
Kitware Robot (administrator)
2016-08-12 09:55

Resolving issue as `moved`.

This issue tracker is no longer used. Further discussion of this issue may take place in the current VTK Issues page linked in the banner at the top of this page.

- Issue History
Date Modified Username Field Change
2009-12-08 10:23 zhangyuanchao New Issue
2009-12-09 07:00 Will Schroeder Note Added: 0018732
2011-06-16 13:11 Zack Galbreath Category => (No Category)
2016-08-12 09:55 Kitware Robot Note Added: 0037124
2016-08-12 09:55 Kitware Robot Status expired => closed
2016-08-12 09:55 Kitware Robot Resolution open => moved
2016-08-12 09:55 Kitware Robot Assigned To => Kitware Robot

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