MantisBT - ParaView |
| View Issue Details |
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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0010594 | ParaView | Bug | public | 2010-04-22 09:30 | 2011-01-13 17:00 |
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| Reporter | Utkarsh Ayachit | |
| Assigned To | Utkarsh Ayachit | |
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | fixed | |
| Platform | | OS | | OS Version | |
| Product Version | | |
| Target Version | 3.8.1 | Fixed in Version | 3.8.1 | |
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| Summary | 0010594: GPU image volume rendering does not work correctly on tile displays |
| Description | Run pvserver as follows:
mpirun -np 2 pvserver -tdx=2
Now connect with the paraview client and and do volume rendering for wavelet using GPU based volume renderer. You'll see something like the attached image. That's totally wrong. |
| Steps To Reproduce | |
| Additional Information | git commit hash key: be0d83598f490ea9c50dcef2f484e65515f85b80 |
| Tags | No tags attached. |
| Relationships | |
| Attached Files | Screenshot.png (19,675) 2010-04-22 09:30 https://www.vtk.org/Bug/file/8051/Screenshot.png

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| Issue History |
| Date Modified | Username | Field | Change |
| 2010-04-22 09:30 | Utkarsh Ayachit | New Issue | |
| 2010-04-22 09:30 | Utkarsh Ayachit | File Added: Screenshot.png | |
| 2010-04-22 09:30 | Utkarsh Ayachit | Status | backlog => tabled |
| 2010-04-22 09:30 | Utkarsh Ayachit | Assigned To | => user3172 |
| 2010-04-22 18:23 | user3172 | Status | tabled => @80@ |
| 2010-04-22 18:23 | user3172 | Resolution | open => fixed |
| 2010-04-22 18:23 | user3172 | Product Version | => 4.0 |
| 2010-04-22 18:23 | user3172 | Additional Information Updated | |
| 2010-04-25 08:02 | Utkarsh Ayachit | Note Added: 0020389 | |
| 2010-04-25 08:02 | Utkarsh Ayachit | Status | @80@ => tabled |
| 2010-06-15 09:44 | Utkarsh Ayachit | Target Version | 3.8.2 => 3.8.1 |
| 2010-06-23 17:03 | Utkarsh Ayachit | Assigned To | user3172 => Utkarsh Ayachit |
| 2010-06-23 17:03 | Utkarsh Ayachit | Note Added: 0021152 | |
| 2010-06-23 17:03 | Utkarsh Ayachit | Status | tabled => @80@ |
| 2010-06-23 17:03 | Utkarsh Ayachit | Fixed in Version | => 3.8.1 |
| 2010-06-23 17:03 | Utkarsh Ayachit | Note Edited: 0021152 | |
| 2010-06-23 17:07 | Utkarsh Ayachit | Note Added: 0021153 | |
| 2010-07-07 09:55 | Utkarsh Ayachit | Fixed in Version | 3.8.1 => Development |
| 2010-07-08 10:31 | Utkarsh Ayachit | Note Added: 0021318 | |
| 2010-07-08 10:31 | Utkarsh Ayachit | Product Version | 4.0 => |
| 2010-07-08 10:31 | Utkarsh Ayachit | Fixed in Version | Development => 3.8.1 |
| 2010-07-12 21:26 | Alan Scott | Note Added: 0021369 | |
| 2010-07-12 21:26 | Alan Scott | Status | @80@ => closed |
| 2011-01-13 17:00 | | Source_changeset_attached | => VTK master a2bd8391 |
| 2011-01-13 17:00 | | Source_changeset_attached | => VTK master 020ef709 |
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Notes |
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(0020389)
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Utkarsh Ayachit
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2010-04-25 08:02
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Aashish,
The commit you are pointing to has nothing to do with volume rendering. Did you mark this resolved by mistake? |
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(0021152)
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Utkarsh Ayachit
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2010-06-23 17:03
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VTK COMMIT
commit b7a26891357d93a4bf1dcb21b35ae63ebc6dcb9d
Author: Utkarsh Ayachit <utkarsh.ayachit@kitware.com>
Date: Wed Jun 23 17:00:27 2010 -0400
Fixed BUG 0010594. Fixes issues with tile displays.
vtkOpenGLGPUVolumeRayCastMapper was changing the projection matrix. However,
doesn't seem like there's any need for it (couldn't determine why that was d
at all). I am removing this so that it avoids changing of the projection mat
which was messing with IceT when rendering in tile-display mode.
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(0021153)
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Utkarsh Ayachit
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2010-06-23 17:07
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Needs to move to "release" branch |
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(0021318)
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Utkarsh Ayachit
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2010-07-08 10:31
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(0021369)
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Alan Scott
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2010-07-12 21:26
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