MantisBT - VTK
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0010013VTK(No Category)public2009-12-08 10:232016-08-12 09:55
zhangyuanchao 
Kitware Robot 
normalminorhave not tried
closedmoved 
 
 
0010013: Add ability to reverse the endpoint of Glyph arrows
I would like to display arrows on a closed surface mesh. Given that the the arrows may point inside and outside the surface, I can see the arrows pointing outside the surface using vtkGlyph3D and vtkArrowSource. However, the arrows pointing inside is not visable. How can I pull out the arrows pointing inside?
 
Is there any function by which I can chang the role between the start point and end point of an arrow? This is the same as changing the direction of the arrow, and let the head of the arrow locate at the vertex. While for arrows pointing outside the mesh, I want to keep the arrows pointing outward sticking to the vertex.
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Issue History
2009-12-08 10:23zhangyuanchaoNew Issue
2009-12-09 07:00Will SchroederNote Added: 0018732
2011-06-16 13:11Zack GalbreathCategory => (No Category)
2016-08-12 09:55Kitware RobotNote Added: 0037124
2016-08-12 09:55Kitware RobotStatusexpired => closed
2016-08-12 09:55Kitware RobotResolutionopen => moved
2016-08-12 09:55Kitware RobotAssigned To => Kitware Robot

Notes
(0018732)
Will Schroeder   
2009-12-09 07:00   
Glyph3D supports a table of glyphs. I'm not 100% sure this will work, but I think you might be able to create two glyphs, one pointing forward and one backward, with the backward one positioned between [-1,0].
(0037124)
Kitware Robot   
2016-08-12 09:55   
Resolving issue as `moved`.

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