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ParaView
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an actor that supports multiple levels of detail More...
#include <vtkPVLODVolume.h>


an actor that supports multiple levels of detail
vtkPVLODVolume is much like vtkPVLODActor except that it works on volumes instead of surfaces. This just has two mappers: full res and LOD, and this actor knows which is which.
Definition at line 34 of file vtkPVLODVolume.h.
| vtkPVLODVolume::vtkPVLODVolume | ( | ) | [protected] |
When set, LODMapper, if present it used, otherwise the regular mapper is used.
| vtkPVLODVolume::~vtkPVLODVolume | ( | ) | [protected] |
When set, LODMapper, if present it used, otherwise the regular mapper is used.
| virtual const char* vtkPVLODVolume::GetClassName | ( | ) | [virtual] |
Reimplemented from vtkVolume.
| static vtkPVLODVolume* vtkPVLODVolume::SafeDownCast | ( | vtkObject * | o | ) | [static] |
Reimplemented from vtkVolume.
| void vtkPVLODVolume::PrintSelf | ( | ostream & | os, |
| vtkIndent | indent | ||
| ) | [virtual] |
Reimplemented from vtkVolume.
| static vtkPVLODVolume* vtkPVLODVolume::New | ( | ) | [static] |
Reimplemented from vtkVolume.
| virtual int vtkPVLODVolume::RenderOpaqueGeometry | ( | vtkViewport * | viewport | ) | [virtual] |
This method is used internally by the rendering process.
Reimplemented from vtkProp.
| virtual int vtkPVLODVolume::RenderVolumetricGeometry | ( | vtkViewport * | viewport | ) | [virtual] |
This method is used internally by the rendering process.
Reimplemented from vtkVolume.
| virtual int vtkPVLODVolume::RenderTranslucentPolygonalGeometry | ( | vtkViewport * | ) | [virtual] |
This method is used internally by the rendering process.
Reimplemented from vtkProp.
| virtual int vtkPVLODVolume::HasTranslucentPolygonalGeometry | ( | ) | [virtual] |
Does this prop have some translucent polygonal geometry?
Reimplemented from vtkProp.
| virtual void vtkPVLODVolume::ReleaseGraphicsResources | ( | vtkWindow * | ) | [virtual] |
Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.
Reimplemented from vtkVolume.
| virtual void vtkPVLODVolume::SetMapper | ( | vtkAbstractVolumeMapper * | ) | [virtual] |
| virtual void vtkPVLODVolume::SetLODMapper | ( | vtkAbstractVolumeMapper * | ) | [virtual] |
This sets the low res input.
| virtual void vtkPVLODVolume::SetLODMapper | ( | vtkMapper * | ) | [virtual] |
This sets the low res input.
| virtual void vtkPVLODVolume::SetProperty | ( | vtkVolumeProperty * | property | ) | [virtual] |
| virtual void vtkPVLODVolume::ShallowCopy | ( | vtkProp * | prop | ) | [virtual] |
| virtual double* vtkPVLODVolume::GetBounds | ( | ) | [virtual] |
Get the bounds of the current mapper.
Reimplemented from vtkVolume.
| virtual void vtkPVLODVolume::SetAllocatedRenderTime | ( | double | t, |
| vtkViewport * | v | ||
| ) | [virtual] |
Overloads the virtual vtkProp method.
| virtual void vtkPVLODVolume::SetEnableLOD | ( | int | ) | [virtual] |
When set, LODMapper, if present it used, otherwise the regular mapper is used.
| virtual int vtkPVLODVolume::GetEnableLOD | ( | ) | [virtual] |
When set, LODMapper, if present it used, otherwise the regular mapper is used.
| int vtkPVLODVolume::SelectLOD | ( | ) | [protected] |
| virtual void vtkPVLODVolume::UpdateLODProperty | ( | ) | [protected, virtual] |
vtkLODProp3D* vtkPVLODVolume::LODProp [protected] |
Definition at line 88 of file vtkPVLODVolume.h.
int vtkPVLODVolume::HighLODId [protected] |
Definition at line 89 of file vtkPVLODVolume.h.
int vtkPVLODVolume::LowLODId [protected] |
Definition at line 90 of file vtkPVLODVolume.h.
int vtkPVLODVolume::EnableLOD [protected] |
Definition at line 91 of file vtkPVLODVolume.h.
double vtkPVLODVolume::MapperBounds[6] [protected] |
Definition at line 95 of file vtkPVLODVolume.h.
vtkTimeStamp vtkPVLODVolume::BoundsMTime [protected] |
Definition at line 96 of file vtkPVLODVolume.h.
1.7.5.1