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vtkPVCueManipulator Class Reference

abstract proxy for manipulators used in animation. More...

#include <vtkPVCueManipulator.h>

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List of all members.

Public Types

enum  { StateModifiedEvent = 2000 }

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)

Static Public Member Functions

static int IsTypeOf (const char *type)
static vtkPVCueManipulatorSafeDownCast (vtkObject *o)

Protected Member Functions

virtual void Initialize (vtkPVAnimationCue *)
virtual void Finalize (vtkPVAnimationCue *)
virtual void UpdateValue (double currenttime, vtkPVAnimationCue *cueproxy)=0
 vtkPVCueManipulator ()
 ~vtkPVCueManipulator ()

Friends

class vtkPVAnimationCue

Detailed Description

abstract proxy for manipulators used in animation.

An animation cue proxy delegates the operation of modifying the property on the proxy being animated to a Manipulator. An example of a manipulator is a vtkPVKeyFrameCueManipulator. Subclasses must override UpdateValue to perform the actual property manipulation. Just like all proxies involved in Animation, this is a client side proxy, with no VTK objects created on the server. A manipulator fires two kinds of events:

Definition at line 42 of file vtkPVCueManipulator.h.


Member Enumeration Documentation

anonymous enum

StateModifiedEvent - This event is fired when the manipulator modifies the animated proxy. vtkCommand::Modified - is fired when the keyframes are changed i.e. added/removed/modified.

Enumerator:
StateModifiedEvent 

Definition at line 53 of file vtkPVCueManipulator.h.


Constructor & Destructor Documentation

vtkPVCueManipulator::vtkPVCueManipulator ( ) [protected]
vtkPVCueManipulator::~vtkPVCueManipulator ( ) [protected]

Member Function Documentation

virtual const char* vtkPVCueManipulator::GetClassName ( ) [virtual]

Reimplemented from vtkObject.

Reimplemented in vtkPVKeyFrameCueManipulator, and vtkPVCameraCueManipulator.

static int vtkPVCueManipulator::IsTypeOf ( const char *  type) [static]

Reimplemented from vtkObject.

Reimplemented in vtkPVKeyFrameCueManipulator, and vtkPVCameraCueManipulator.

virtual int vtkPVCueManipulator::IsA ( const char *  type) [virtual]

Reimplemented from vtkObject.

Reimplemented in vtkPVKeyFrameCueManipulator, and vtkPVCameraCueManipulator.

static vtkPVCueManipulator* vtkPVCueManipulator::SafeDownCast ( vtkObject o) [static]

Reimplemented from vtkObject.

Reimplemented in vtkPVKeyFrameCueManipulator, and vtkPVCameraCueManipulator.

void vtkPVCueManipulator::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Reimplemented from vtkObject.

Reimplemented in vtkPVKeyFrameCueManipulator, and vtkPVCameraCueManipulator.

virtual void vtkPVCueManipulator::Initialize ( vtkPVAnimationCue ) [inline, protected, virtual]

This method is called when the AnimationCue's StartAnimationCueEvent is triggerred, to let the animation manipulator know that the cue has been restarted. This is here for one major reason: after the last key frame, the state of the scene must be as it was left a the the last key frame. This does not happend automatically, since if while animating the currentime never coincides with the last key frame's key time, then it never gets a chance to update the properties value. Hence, we note when the cue begins. Then, if the currentime is beyond that of the last key frame we pretend that the current time coincides with that of the last key frame and let it update the properties. This is done only once per Animation cycle. The Initialize method is used to indicate that a new animation cycle has begun.

Reimplemented in vtkPVKeyFrameCueManipulator, and vtkPVCameraCueManipulator.

Definition at line 72 of file vtkPVCueManipulator.h.

virtual void vtkPVCueManipulator::Finalize ( vtkPVAnimationCue ) [inline, protected, virtual]

This method is called when the AnimationCue's EndAnimationCueEvent is triggerred. Typically, the Manipulator will set the state of the Cue to that at the end of the cue.

Reimplemented in vtkPVKeyFrameCueManipulator, and vtkPVCameraCueManipulator.

Definition at line 77 of file vtkPVCueManipulator.h.

virtual void vtkPVCueManipulator::UpdateValue ( double  currenttime,
vtkPVAnimationCue cueproxy 
) [protected, pure virtual]

This updates the values based on currenttime. currenttime is normalized to the time range of the Cue.

Implemented in vtkPVKeyFrameCueManipulator, and vtkPVCameraCueManipulator.


Friends And Related Function Documentation

friend class vtkPVAnimationCue [friend]

Definition at line 85 of file vtkPVCueManipulator.h.


The documentation for this class was generated from the following file: