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proxy for vtkAnimationCue. More...
#include <vtkPVAnimationCue.h>


proxy for vtkAnimationCue.
This is a proxy for vtkAnimationCue. All animation proxies are client side proxies. This class needs a vtkPVCueManipulator. The Manipulator performs the actual interpolation.
Definition at line 36 of file vtkPVAnimationCue.h.
| vtkPVAnimationCue::vtkPVAnimationCue | ( | ) | [protected] |
| vtkPVAnimationCue::~vtkPVAnimationCue | ( | ) | [protected] |
| virtual const char* vtkPVAnimationCue::GetClassName | ( | ) | [virtual] |
Reimplemented from vtkAnimationCue.
Reimplemented in vtkPVCameraAnimationCue, vtkPVKeyFrameAnimationCueForProxies, and vtkPVKeyFrameAnimationCue.
| static int vtkPVAnimationCue::IsTypeOf | ( | const char * | type | ) | [static] |
Reimplemented from vtkAnimationCue.
Reimplemented in vtkPVCameraAnimationCue, vtkPVKeyFrameAnimationCueForProxies, and vtkPVKeyFrameAnimationCue.
| virtual int vtkPVAnimationCue::IsA | ( | const char * | type | ) | [virtual] |
Reimplemented from vtkAnimationCue.
Reimplemented in vtkPVCameraAnimationCue, vtkPVKeyFrameAnimationCueForProxies, and vtkPVKeyFrameAnimationCue.
| static vtkPVAnimationCue* vtkPVAnimationCue::SafeDownCast | ( | vtkObject * | o | ) | [static] |
Reimplemented from vtkAnimationCue.
Reimplemented in vtkPVCameraAnimationCue, vtkPVKeyFrameAnimationCueForProxies, and vtkPVKeyFrameAnimationCue.
| void vtkPVAnimationCue::PrintSelf | ( | ostream & | os, |
| vtkIndent | indent | ||
| ) | [virtual] |
Reimplemented from vtkAnimationCue.
Reimplemented in vtkPVCameraAnimationCue, vtkPVKeyFrameAnimationCueForProxies, and vtkPVKeyFrameAnimationCue.
| virtual void vtkPVAnimationCue::SetAnimatedElement | ( | int | ) | [virtual] |
The index of the element of the property this cue animates. If the index is -1, the cue will animate all the elements of the animated property.
| virtual int vtkPVAnimationCue::GetAnimatedElement | ( | ) | [virtual] |
The index of the element of the property this cue animates. If the index is -1, the cue will animate all the elements of the animated property.
| void vtkPVAnimationCue::SetManipulator | ( | vtkPVCueManipulator * | ) |
Get/Set the manipulator used to compute values for each instance in the animation. Note that the time passed to the Manipulator is normalized [0,1] to the extents of this cue.
| virtual vtkPVCueManipulator* vtkPVAnimationCue::GetManipulator | ( | ) | [virtual] |
Get/Set the manipulator used to compute values for each instance in the animation. Note that the time passed to the Manipulator is normalized [0,1] to the extents of this cue.
| virtual void vtkPVAnimationCue::SetEnabled | ( | int | ) | [virtual] |
Enable/Disable this cue.
| virtual int vtkPVAnimationCue::GetEnabled | ( | ) | [virtual] |
Enable/Disable this cue.
| virtual void vtkPVAnimationCue::EnabledOn | ( | ) | [virtual] |
Enable/Disable this cue.
| virtual void vtkPVAnimationCue::EnabledOff | ( | ) | [virtual] |
Enable/Disable this cue.
| virtual void vtkPVAnimationCue::BeginUpdateAnimationValues | ( | ) | [pure virtual] |
Used to update the animated item. This API makes it possible for vtk-level classes to update properties without actually linking with the ServerManager library. This only works since they object are created only on the client.
Implemented in vtkPVKeyFrameAnimationCueForProxies, and vtkPVCameraAnimationCue.
Used to update the animated item. This API makes it possible for vtk-level classes to update properties without actually linking with the ServerManager library. This only works since they object are created only on the client.
Implemented in vtkPVKeyFrameAnimationCueForProxies, and vtkPVCameraAnimationCue.
| virtual void vtkPVAnimationCue::EndUpdateAnimationValues | ( | ) | [pure virtual] |
Used to update the animated item. This API makes it possible for vtk-level classes to update properties without actually linking with the ServerManager library. This only works since they object are created only on the client.
Implemented in vtkPVKeyFrameAnimationCueForProxies, and vtkPVCameraAnimationCue.
| virtual void vtkPVAnimationCue::SetUseAnimationTime | ( | bool | ) | [virtual] |
When set to true, the manipulator is skipped and the key frame value is set by using the ClockTime directly. false by default.
| virtual bool vtkPVAnimationCue::GetUseAnimationTime | ( | ) | [virtual] |
When set to true, the manipulator is skipped and the key frame value is set by using the ClockTime directly. false by default.
| virtual void vtkPVAnimationCue::StartCueInternal | ( | ) | [protected, virtual] |
Reimplemented from vtkAnimationCue.
| virtual void vtkPVAnimationCue::TickInternal | ( | double | currenttime, |
| double | deltatime, | ||
| double | clocktime | ||
| ) | [protected, virtual] |
Reimplemented from vtkAnimationCue.
| virtual void vtkPVAnimationCue::EndCueInternal | ( | ) | [protected, virtual] |
Reimplemented from vtkAnimationCue.
friend class vtkSMAnimationSceneProxy [friend] |
Definition at line 94 of file vtkPVAnimationCue.h.
unsigned long vtkPVAnimationCue::ObserverID [protected] |
Definition at line 97 of file vtkPVAnimationCue.h.
bool vtkPVAnimationCue::UseAnimationTime [protected] |
Definition at line 98 of file vtkPVAnimationCue.h.
int vtkPVAnimationCue::AnimatedElement [protected] |
Definition at line 99 of file vtkPVAnimationCue.h.
int vtkPVAnimationCue::Enabled [protected] |
Definition at line 100 of file vtkPVAnimationCue.h.
vtkAnimationCue* vtkPVAnimationCue::AnimationCue [protected] |
Definition at line 102 of file vtkPVAnimationCue.h.
vtkPVCueManipulator* vtkPVAnimationCue::Manipulator [protected] |
Definition at line 103 of file vtkPVAnimationCue.h.
1.7.5.1