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pqSaveAnimationGeometryReaction Class Reference

Reaction to save animation geometry. More...

#include <pqSaveAnimationGeometryReaction.h>

Inheritance diagram for pqSaveAnimationGeometryReaction:
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List of all members.

Public Slots

void updateEnableState ()
 Updates the enabled state.

Public Member Functions

 pqSaveAnimationGeometryReaction (QAction *parent)
 Constructor. Parent cannot be NULL.

Static Public Member Functions

static void saveAnimationGeometry ()
 Saves the animation from the active scene.
static void saveAnimationGeometry (const QString &filename)

Protected Member Functions

virtual void onTriggered ()
 Called when the action is triggered.

Detailed Description

Reaction to save animation geometry.

Definition at line 39 of file pqSaveAnimationGeometryReaction.h.


Constructor & Destructor Documentation

pqSaveAnimationGeometryReaction::pqSaveAnimationGeometryReaction ( QAction *  parent)

Constructor. Parent cannot be NULL.


Member Function Documentation

static void pqSaveAnimationGeometryReaction::saveAnimationGeometry ( ) [static]

Saves the animation from the active scene.

Note that this method is static. Applications can simply use this without having to create a reaction instance.

static void pqSaveAnimationGeometryReaction::saveAnimationGeometry ( const QString &  filename) [static]
void pqSaveAnimationGeometryReaction::updateEnableState ( ) [virtual, slot]

Updates the enabled state.

Applications need not explicitly call this.

Reimplemented from pqReaction.

virtual void pqSaveAnimationGeometryReaction::onTriggered ( ) [inline, protected, virtual]

Called when the action is triggered.

Reimplemented from pqReaction.

Definition at line 60 of file pqSaveAnimationGeometryReaction.h.


The documentation for this class was generated from the following file: