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pqKeyFrameEditor Class Reference

editor for editing animation key frames More...

#include <pqKeyFrameEditor.h>

List of all members.

Public Slots

void readKeyFrameData ()
 read the key frame data and display it
void writeKeyFrameData ()
 write the key frame data as edited by the user to the server manager

Public Member Functions

 pqKeyFrameEditor (pqAnimationScene *scene, pqAnimationCue *cue, const QString &label, QWidget *p)
 ~pqKeyFrameEditor ()
void setValuesOnly (bool)
 The keyframe editor can be set in a mode where the user can only edit the key frame values or keyframe interpolation and not add/delete keyframes or change key time.
bool valuesOnly () const

Detailed Description

editor for editing animation key frames

Definition at line 44 of file pqKeyFrameEditor.h.


Constructor & Destructor Documentation

pqKeyFrameEditor::pqKeyFrameEditor ( pqAnimationScene scene,
pqAnimationCue cue,
const QString &  label,
QWidget *  p 
)
pqKeyFrameEditor::~pqKeyFrameEditor ( )

Member Function Documentation

void pqKeyFrameEditor::setValuesOnly ( bool  )

The keyframe editor can be set in a mode where the user can only edit the key frame values or keyframe interpolation and not add/delete keyframes or change key time.

To enable this mode, set this to true (false by default).

bool pqKeyFrameEditor::valuesOnly ( ) const
void pqKeyFrameEditor::readKeyFrameData ( ) [slot]

read the key frame data and display it

void pqKeyFrameEditor::writeKeyFrameData ( ) [slot]

write the key frame data as edited by the user to the server manager


The documentation for this class was generated from the following file: