|
ParaView
|
pqCameraReaction has the logic to handle common operations associated with the camera such as reset view along X axis etc. More...
#include <pqCameraReaction.h>


Public Types | |
| enum | Mode { RESET_CAMERA, RESET_POSITIVE_X, RESET_POSITIVE_Y, RESET_POSITIVE_Z, RESET_NEGATIVE_X, RESET_NEGATIVE_Y, RESET_NEGATIVE_Z } |
Public Slots | |
| void | updateEnableState () |
| Updates the enabled state. | |
Public Member Functions | |
| pqCameraReaction (QAction *parent, Mode mode) | |
Static Public Member Functions | |
| static void | resetCamera () |
| static void | resetPositiveX () |
| static void | resetPositiveY () |
| static void | resetPositiveZ () |
| static void | resetNegativeX () |
| static void | resetNegativeY () |
| static void | resetNegativeZ () |
| static void | resetDirection (double look_x, double look_y, double look_z, double up_x, double up_y, double up_z) |
Protected Member Functions | |
| virtual void | onTriggered () |
| Called when the action is triggered. | |
pqCameraReaction has the logic to handle common operations associated with the camera such as reset view along X axis etc.
Definition at line 40 of file pqCameraReaction.h.
| RESET_CAMERA | |
| RESET_POSITIVE_X | |
| RESET_POSITIVE_Y | |
| RESET_POSITIVE_Z | |
| RESET_NEGATIVE_X | |
| RESET_NEGATIVE_Y | |
| RESET_NEGATIVE_Z |
Definition at line 45 of file pqCameraReaction.h.
| pqCameraReaction::pqCameraReaction | ( | QAction * | parent, |
| Mode | mode | ||
| ) |
| static void pqCameraReaction::resetCamera | ( | ) | [static] |
| static void pqCameraReaction::resetPositiveX | ( | ) | [static] |
| static void pqCameraReaction::resetPositiveY | ( | ) | [static] |
| static void pqCameraReaction::resetPositiveZ | ( | ) | [static] |
| static void pqCameraReaction::resetNegativeX | ( | ) | [static] |
| static void pqCameraReaction::resetNegativeY | ( | ) | [static] |
| static void pqCameraReaction::resetNegativeZ | ( | ) | [static] |
| static void pqCameraReaction::resetDirection | ( | double | look_x, |
| double | look_y, | ||
| double | look_z, | ||
| double | up_x, | ||
| double | up_y, | ||
| double | up_z | ||
| ) | [static] |
| void pqCameraReaction::updateEnableState | ( | ) | [virtual, slot] |
Updates the enabled state.
Applications need not explicitly call this.
Reimplemented from pqReaction.
| virtual void pqCameraReaction::onTriggered | ( | ) | [protected, virtual] |
Called when the action is triggered.
Reimplemented from pqReaction.
1.7.5.1